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	<title>Comments on: Desuade Partigen 2.5 In The Works</title>
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	<link>http://blog.desuade.com/2010/04/09/desuade-partigen-2-5-in-the-works/</link>
	<description>Company blog of Desuade</description>
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		<title>By: FlashStock</title>
		<link>http://blog.desuade.com/2010/04/09/desuade-partigen-2-5-in-the-works/comment-page-1/#comment-631</link>
		<dc:creator>FlashStock</dc:creator>
		<pubDate>Wed, 01 Sep 2010 15:17:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.desuade.com/?p=100#comment-631</guid>
		<description>So when is gonna be available the new version?</description>
		<content:encoded><![CDATA[<p>So when is gonna be available the new version?</p>
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		<title>By: Andrew Fitzgerald</title>
		<link>http://blog.desuade.com/2010/04/09/desuade-partigen-2-5-in-the-works/comment-page-1/#comment-528</link>
		<dc:creator>Andrew Fitzgerald</dc:creator>
		<pubDate>Wed, 26 May 2010 18:06:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.desuade.com/?p=100#comment-528</guid>
		<description>Unfortunately, the developer working on the AS2 port failed to come through, and the complexity of the engine makes it impossible to get 100% the same functionality. While AS2 is a future possibility, it seems that it won&#039;t make it into this release (but yes, if it did, it would only be AS2/FP8).

The good news is that the 2.5 release for AS3 will be out really soon and with some really awesome extras not listed here... so stay tuned!</description>
		<content:encoded><![CDATA[<p>Unfortunately, the developer working on the AS2 port failed to come through, and the complexity of the engine makes it impossible to get 100% the same functionality. While AS2 is a future possibility, it seems that it won&#8217;t make it into this release (but yes, if it did, it would only be AS2/FP8).</p>
<p>The good news is that the 2.5 release for AS3 will be out really soon and with some really awesome extras not listed here&#8230; so stay tuned!</p>
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		<title>By: LL</title>
		<link>http://blog.desuade.com/2010/04/09/desuade-partigen-2-5-in-the-works/comment-page-1/#comment-527</link>
		<dc:creator>LL</dc:creator>
		<pubDate>Wed, 26 May 2010 13:02:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.desuade.com/?p=100#comment-527</guid>
		<description>Sounds really nice, your work looks awesome Andrew. How far back will the AS2 port work, Flash 8 ?</description>
		<content:encoded><![CDATA[<p>Sounds really nice, your work looks awesome Andrew. How far back will the AS2 port work, Flash 8 ?</p>
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	<item>
		<title>By: Andrew Fitzgerald</title>
		<link>http://blog.desuade.com/2010/04/09/desuade-partigen-2-5-in-the-works/comment-page-1/#comment-523</link>
		<dc:creator>Andrew Fitzgerald</dc:creator>
		<pubDate>Fri, 30 Apr 2010 00:57:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.desuade.com/?p=100#comment-523</guid>
		<description>Thank you Mario! I&#039;m really glad you like it, and I&#039;m really excited about 2.5. It&#039;s going to be the version I imagined Partigen to be, and will be solid and polished off.

Peter has been doing some work on the AS2 port, but unfortunately it doesn&#039;t appear he&#039;ll have much time to work on it any longer, so the release may take a tad bit longer unless I bring in some more help. Any performance optimizations you can find would be happily merged into the 2.5 branch!

Be sure to post any work you&#039;ve done with Partigen on the forums, I&#039;d love to check your game out!</description>
		<content:encoded><![CDATA[<p>Thank you Mario! I&#8217;m really glad you like it, and I&#8217;m really excited about 2.5. It&#8217;s going to be the version I imagined Partigen to be, and will be solid and polished off.</p>
<p>Peter has been doing some work on the AS2 port, but unfortunately it doesn&#8217;t appear he&#8217;ll have much time to work on it any longer, so the release may take a tad bit longer unless I bring in some more help. Any performance optimizations you can find would be happily merged into the 2.5 branch!</p>
<p>Be sure to post any work you&#8217;ve done with Partigen on the forums, I&#8217;d love to check your game out!</p>
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		<title>By: Mario B</title>
		<link>http://blog.desuade.com/2010/04/09/desuade-partigen-2-5-in-the-works/comment-page-1/#comment-522</link>
		<dc:creator>Mario B</dc:creator>
		<pubDate>Thu, 29 Apr 2010 23:54:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.desuade.com/?p=100#comment-522</guid>
		<description>I meant to say: great work to both of you, Andrew and Peter.

:)</description>
		<content:encoded><![CDATA[<p>I meant to say: great work to both of you, Andrew and Peter.</p>
<p> <img src='http://blog.desuade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Mario B</title>
		<link>http://blog.desuade.com/2010/04/09/desuade-partigen-2-5-in-the-works/comment-page-1/#comment-521</link>
		<dc:creator>Mario B</dc:creator>
		<pubDate>Thu, 29 Apr 2010 23:53:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.desuade.com/?p=100#comment-521</guid>
		<description>Great work Peter!  I just bought copy of Partigen 2.  I&#039;m very pleased to hear you&#039;re coming out with the update in the summer.  I am currently working on a game that will be using Partigen, and I&#039;m excited about the new updates coming in version 2.5, specifically: &quot;Emitter prefetching&quot; and &quot;Use any DisplayObject as a particle without needed to extend it&quot;.

I am even more so excited about the &quot;Faster performance with better pooling&quot;, since we want to squeeze every possible frame per second out of our game, and want Partigen running at peak performance!  Anything we can do to help, just let me know.  If I come across any memory leaks or potential optimization, I&#039;ll be more than happy to share.

Cheers and good coding!</description>
		<content:encoded><![CDATA[<p>Great work Peter!  I just bought copy of Partigen 2.  I&#8217;m very pleased to hear you&#8217;re coming out with the update in the summer.  I am currently working on a game that will be using Partigen, and I&#8217;m excited about the new updates coming in version 2.5, specifically: &#8220;Emitter prefetching&#8221; and &#8220;Use any DisplayObject as a particle without needed to extend it&#8221;.</p>
<p>I am even more so excited about the &#8220;Faster performance with better pooling&#8221;, since we want to squeeze every possible frame per second out of our game, and want Partigen running at peak performance!  Anything we can do to help, just let me know.  If I come across any memory leaks or potential optimization, I&#8217;ll be more than happy to share.</p>
<p>Cheers and good coding!</p>
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		<title>By: Andrew Fitzgerald</title>
		<link>http://blog.desuade.com/2010/04/09/desuade-partigen-2-5-in-the-works/comment-page-1/#comment-520</link>
		<dc:creator>Andrew Fitzgerald</dc:creator>
		<pubDate>Wed, 21 Apr 2010 18:34:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.desuade.com/?p=100#comment-520</guid>
		<description>Awesome work Peter, that looks great! Just what I imagined Partigen used for.

Thanks Anggie, I appreciate it!</description>
		<content:encoded><![CDATA[<p>Awesome work Peter, that looks great! Just what I imagined Partigen used for.</p>
<p>Thanks Anggie, I appreciate it!</p>
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	<item>
		<title>By: Anggie</title>
		<link>http://blog.desuade.com/2010/04/09/desuade-partigen-2-5-in-the-works/comment-page-1/#comment-485</link>
		<dc:creator>Anggie</dc:creator>
		<pubDate>Wed, 14 Apr 2010 03:40:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.desuade.com/?p=100#comment-485</guid>
		<description>Sounds super cool. Looking forward to it!</description>
		<content:encoded><![CDATA[<p>Sounds super cool. Looking forward to it!</p>
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	<item>
		<title>By: Peter Bishop</title>
		<link>http://blog.desuade.com/2010/04/09/desuade-partigen-2-5-in-the-works/comment-page-1/#comment-482</link>
		<dc:creator>Peter Bishop</dc:creator>
		<pubDate>Tue, 13 Apr 2010 19:58:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.desuade.com/?p=100#comment-482</guid>
		<description>Hey there just wanted to say how much I loved the plugin. We used it on www.hortonroad.com and it looks fantastic! Thanks again looking forward to the updates.</description>
		<content:encoded><![CDATA[<p>Hey there just wanted to say how much I loved the plugin. We used it on <a href="http://www.hortonroad.com" rel="nofollow">http://www.hortonroad.com</a> and it looks fantastic! Thanks again looking forward to the updates.</p>
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