Archive for the ‘Announcements’ Category

Desuade Motion Package 1.1 & Partigen 2.1 AS3 Engines Released

Tuesday, March 16th, 2010

3 Months after the original release of the Desuade libraries (Desuade Motion Package 1.0 and Partigen 2.0), I’m pleased to announce the first major update to the package with DMP 1.1 and Partigen 2.1.

This release comes with lots of goodies, so let’s get straight to it and see the major changes in this release:

Motion:

  • MotionController.start(keyframe, startTime) – Allows you to start a controller at the given time as if it’s already been running
  • ClassSequence – duration, startAtTime(), getPositionInTime() for Tween-based classes only
  • Tween and BasicTween now have run() method to statically perform a tween instead of creating an object
  • BasicTween.position

Partigen:

  • Emitter prefetching – allows you to start an emitter as if it’s already been running
  • XML support for Renderers in Emitters – allowing bitmap effect presets
  • BitmapCanvas class for BitmapRenderer for easy management of BitmapRenderers
  • emitter.particleBlendMode – blendmode for particles
  • emitter.groupBitmap – lets particle groups be created as bitmaps
  • emitters now automatically start their renderers on start()
  • emitter.particle can now be any class, and does not have to inherit from BasicParticle
  • BitmapRenderer no longer asks for BitmapData (not backwards-compatible)
  • BasicParticle and Particle classes inherently use groups (removed BasicGroupParticle, GroupParticle)

As you can see, there’s some pretty awesome additions brought into the package, mostly refining and enhancing Partigen 2. These changes will soon be reflected in the upcoming Partigen 2.1 plugin as well, most importantly with XML support for BitmapRenderers and a BitmapCanvas component.

Download your copy now: http://desuade.com/partigen/download or http://desuade.com/dmp/download

Share:
  • Digg
  • del.icio.us
  • StumbleUpon
  • Technorati
  • email
  • Facebook
  • RSS
  • TwitThis

Automatic License Retrieval

Monday, March 8th, 2010

As a part of my commitment to serve you better and more efficiently, I have added a feature to the Desuade Licensing Platform allowing you to retrieve your official licensing information automatically. This saves you time waiting for a response to a support email that’s been the standard protocol for the past 3 years.

You will receive an email automatically when you purchase Partigen, and spam filters are the number 1 suspect when your license email never come – so be sure to check them first!

If you ever lose your information (or never seem to have gotten it), just visit this page and you’ll get it in a jiffy:

http://desuade.com/support/license

Share:
  • Digg
  • del.icio.us
  • StumbleUpon
  • Technorati
  • email
  • Facebook
  • RSS
  • TwitThis

Partigen Tutorials, Demos, Videos …Oh My!

Friday, February 5th, 2010

I have just finished the last updates on the Partigen section of the site for a big design refresh. After weeks of work recording videos, taking screenshots, designing, and coding it’s finally done and live. Two new pages have been added for demos and buzz. You can check it out here now:

http://desuade.com/partigen

I have included many new demos, videos, tutorials, and lots of other good stuff to really show off the kind of Flash particle effects Partigen 2 is capable of. Most importantly, how quickly and easily it is to make them.

I hope this helps you make a more informed decision deciding how right Partigen 2 is for you, your company, and clients. Let me know what you think!

Again, you can check out the new pages here and here.

Share:
  • Digg
  • del.icio.us
  • StumbleUpon
  • Technorati
  • email
  • Facebook
  • RSS
  • TwitThis

Partigen 2 Flash Particle Effects Component Released

Thursday, December 17th, 2009

Over 2 years ago, Desuade Partigen was released. This marked the beginning of something special, something even magical. It was the spark of what is about to become the wildfire of Partigen 2.

The new Flash particle effects platform introduced with Partigen 2 is a rebirth of the original idea: a realtime particle effects plugin for Flash that is easy to use, yet incredibly powerful and high quality. This release is the essence of that idea.

A few things have changed at Desuade:  the focus on community and the shocking embrace of open source – while incomparable focus on value, innovation, and passion are still the difference that sets Desuade apart …and Partigen 2 is the flagship example of this.

It would be trivial to list what’s new in this version: as it’s a brand new product, with little in common of the original. It’s really remarkable what Flash is now capable of, and Partigen 2 shows this off in full glory.

Learn more now http://desuade.com/partigen

Thank you for your support this journey, I truly appreciate it – and let me know what you think!

Share:
  • Digg
  • del.icio.us
  • StumbleUpon
  • Technorati
  • email
  • Facebook
  • RSS
  • TwitThis

Partigen 2 ActionScript Effect Library Released

Tuesday, December 1st, 2009

The original Partigen was the first of it’s kind – a realtime particle effects component for Flash that could be used with a few clicks of the mouse. The downside, was the API was closed and nothing was open source… and it was in AS2.

After 11 months of development, and 3 months since the last beta release, the open source AS3 particle effects library Partigen 2 is now out of beta and has been officially released! You can grab it now:

http://desuade.com/partigen/download

Along with the particle system, an entire motion package featuring tweening, physics, sequencing, and the exclusive motioncontroller was built to power all those particles. Cleverly named the “Desuade Motion Package”, it has been released as well as version 1.0.

Both packages are being developed together, and those looking for just a powerful animation package for AS3 can use it independently.

I will be finishing up getting the Partigen 2 plugin ready for a release over the next few days, so be sure to keep an eye out for that. If you are excited about this, you should tell somebody else who might be interested.. as I’m sure they’d love you for it!

I’m starting to get really excited.. can you feel excited about this yet?

Share:
  • Digg
  • del.icio.us
  • StumbleUpon
  • Technorati
  • email
  • Facebook
  • RSS
  • TwitThis

Desuade Partigen 2 Available for Pre-order Now!

Thursday, October 29th, 2009

We’re almost there!  Partigen 2 will be out in a few weeks, and starting today, you can pre-order your copy to get it before everyone else. The site has been updated, and the Partigen section of the site has been launched:

http://desuade.com/partigen

Pre-ordering also helps get the product out even faster, as more resources can be devoted to the project. So not only will you get your hands on Partigen 2 before the general public, but that time will come even sooner.

The site will be updated over the next few weeks with more examples and demos, so keep an eye open and be sure to tell all your friends. You should also follow @desuade on Twitter now for the latest news, and exclusive behind-the-scenes development updates!

Share:
  • Digg
  • del.icio.us
  • StumbleUpon
  • Technorati
  • email
  • Facebook
  • RSS
  • TwitThis

Partigen 2 and DMP RC2 – Almost There…

Monday, August 24th, 2009

Desuade Partigen 2 and the Desuade Motion Package are almost done! This is the last release before the final “dot-oh” releases, and the commercial component for Partigen 2. There’s less than a month before Flash on the Beach, and things should be up just in time!

This is mostly a bug fix/tweak release for the DMP, but Partigen sees a shiny new toy… the BitmapRenderer.

The BitmapRenderer was originally going to be put on hold until 2.1, but it was just too easy to build and too powerful to leave out. Example fla for Partigen has an example of using the BR, so be sure to check it out now to see a lot of particles… and motion trails.

DMP and Partigen RC2 - download now here: http://desuade.com/developer

Share:
  • Digg
  • del.icio.us
  • StumbleUpon
  • Technorati
  • email
  • Facebook
  • RSS
  • TwitThis

Flash on the Beach 09 Brighton

Tuesday, August 18th, 2009

Exciting news! I will be speaking at FOTB in Brighton this year as one of the 3 Minute Wonders, flying all the way in from the USA.

I plan on doing a quick pitch on Desuade Partigen 2, and hopefully a bit of inspiration to boot. This will be the first talk about Partigen, and I can’t wait to tell people about it!

This is the first time for me personally that I’ve been to the UK, let alone out of the country, so it’ll be a great experience. If anybody is going to attend, please let me know, I’d love meeting up!

Share:
  • Digg
  • del.icio.us
  • StumbleUpon
  • Technorati
  • email
  • Facebook
  • RSS
  • TwitThis

DMP and Partigen 2 RC1 Now Available

Thursday, July 30th, 2009

It’s been a long time coming, with numerous rewrites and lots of feedback, Partigen 2 (and it’s motion library) is being finalized. This release packs incredible changes, including the following major features:

  • Tweens/physics performance increase 400%-500%!
  • Both packages can export and import XML from classs
  • Sequence class rewritten with tons of extra features
  • Physics and Tween packages re-factored into new classes
  • New Bases package that provide a base for Primitives
  • Eases are now strings, for XML compatibility
  • Lots of internal changes and fixes

See the full list of changes: Changelog

There’s just a little more work to do and then we’re at a final stable version, so this is your last chance to get your input heard, as the API and syntax is pretty much finalized now.

So stop waiting, and download them now here: http://desuade.com/developer

Share:
  • Digg
  • del.icio.us
  • StumbleUpon
  • Technorati
  • email
  • Facebook
  • RSS
  • TwitThis

Desuade Website Relaunched!

Tuesday, June 23rd, 2009

Desuade.com v2 is live: http://desuade.com/

The original desuade.com website has been up for about 2-3 years, and it was time for a refresh. The first design was, in my opinion, a beautiful work of a typography-based design, but like most people, I felt it was too much text. That, along with new products and a slew of new experience, it was long over-due for a re-haul.

The new site is a bit snazzier, and although there is still a bit of typography work, I feel there is a healthy balance of graphics and text.

Most importantly, the new site is smaller, easier to maintain, and straight to the point. Get what you want, and get it fast. It’s all about logical, coherent, instant gratification.

Next month, Partigen 2 will be launched. Until then, the Partigen pages in the site are logically unavailable, since Partigen 1 is not being sold anymore.

Over the next few days there will be some tweaking here and there of content and backend optimizations, so a few site quirks may occur.

Any feedback on navigation, page layout, or content would be appreciated. The user experience is what counts, and if something missing, please let me know!

Share:
  • Digg
  • del.icio.us
  • StumbleUpon
  • Technorati
  • email
  • Facebook
  • RSS
  • TwitThis